Remember to enter the cheat code and enable blood in the cheat menu to get the full effect for the last code.
note – these codes do not work with version 1.1
Use one of the following codes, choose Sub-Zero and when the time comes execute the fatality in the usual way.. I’m sure you remember
Floaty slide-attack roast
Ice breath burn
One Hit Kills
Always maximum Hit Power after losing life
Note – Japan version only
Infinite NRG (Player 1)
note – some bosses such as the chieftain take two hits because of the dropping tomahawk animation.
Infinite NRG (Player 1)
If I come up with anything else worthwhile, I will add it here
Inf. Energy\Enemies defeated in one knock-down (Mode A)
Always have bat (Mode A)
note – gfx corruption on bat occurs when other weapons appear.
Weapons not held\thrown float to the heavens (Mode A)
note – silly but amusing
I decided to do some codes for this game..I played through it twice to test everything was okay and make sure you can play to the end. As you can see, there are quite a few codes to be immune to damage but this was just how the game was coded. I couldn’t be bothered doing the driving levels since the lives codes are all you really need there. Unless I have made a typo somewhere everything should be okay. Have fun, enjoy etc.
Start with fifty grenades
Hearts fully restore health
NOTE – It is possible to kill yourself by jumping through the top of the screen. However, this does not happen if you combine this code with the ‘fall through pits’ codes below.
Low gravity fall
NOTE – affects most things, including grenades.
Safely fall through pits
– Some damage modifier codes –
Acid droplets do much less damage
Projectiles do much less damage
Endoskeleton punches do half damage
– Alternative –
Take no damage from attacks\hazards (except overhead driving levels)
NOTE – falling into pits still means instant death unless you also use the above ‘fall through pits’ codes. Also, the following codes are not dependent on one another, so you can use any three on real hardware.
Here are some codes I came up with for this pretty decent brawler. If you find the game a bit of a slog try the first code or if you just want maybe a better chance of survival on the harder modes try the other that make the fairly sparse energy pickups like soda, chicken etc fully replenish your health bar. See-ya until next time, enjoy!
ALL enemies one-hit kill or low hp
ALL energy pickups fully restore health (Japan version only)
Trinket pickups (ghetto blaster,piggy bank etc) increase health instead of score. Can be used in conjunction with above codes – Japan version ONLY.
I am a huge fan of Arkanoid and while it stills remains the best of breed even now I love checking out the myriad of different takes on the general theme that are still popping up frequently to this day on both modern and retro platforms alike. I think Retroid is a great entry to breath some life into the genre for Nintendo’s aging, but still perfectly capable stalwart hand-held machine.
I think because of the similarity in hardware, Game Boy breakout\Arkanoid games tend to feel like those that appeared on the ZX Spectrum micro computer, with things like the limiting digital controls and functional graphics and that remains true with Retroid – though don’t get me wrong, I was surprised by the level of detail packed into the bricks and backgrounds that isn’t necessarily immediately evident on the first level.
Level 2 – note the bas relief shading on the surrounding pipes.
Similar to Arkanoid and its contemporaries, Retroid has power-up pills that drop occasionally from destroyed bricks that grant things like extended bat, extra ball , gun etc anyone who is familiar with the game style knows that keeping the ball in play is paramount even if the temptation to slide off course for that pill is ever present. Interestingly the game gives you an option to play without those perks for those that want to stay closer to original breakout feel.
Retroid seems pretty easy going in the beginning, but later levels that include things like solid walls that surround the bricks means getting that perfect angle progressively more difficult to achieve and you might see your precious reserve lives go dwindling away.
If you want infinite lives to practice the game, try this Genie code: