Latest Updates

16\7

Steem Debug (Atari ST) Cheats – Deluxe Nostram, Tonic Tile, World of Henry (two versions)

ZX Spectrum Multiface Pokes – Master, The (Artic Computing)

Note – original release only (MasterThe.tzx)

Collision Cheat

28857,195
28858,66
28859,115
28860,0

Lives

x=1-255

32348,x

Inf. time

27267,0

11\7

Stella Cheats (2600) – Robin Hood, Save Our Ship, Threshold, Official Frogger (The), Adventures of TRON, Communist Mutants from Space

7\7

Atari 8-bit cheats – Arena 3000, Flintstones, Shark!

5\7
SNES CODES – Total Carnage

Game Genie

Keep weapon after losing life

41E0-4F4A

 

C64 Action Replay Cheats – Smash T.V.

Freeze at the control method select screen, then

Set number of lives to start (x=1-255)

POKE 1317,x

Always have grenade

POKE 5375,160

If you prefer another weapon, combine the above POKE with

POKE 5376,x

where x=6 for triple shot
2 for missile
4 for lob bomb

30\6

Stella Cheats (2600) – Skindiver, Lochjaw, Commando

22\6

Amiga Action Replay cheats – Mafdet And The Book Of The Dead, Dugger, Dynamite Dux, Rolling Ronny, Dr. Fruit (fixed)

18\6

Steem Debug (Atari ST) Cheats – Terramex, Spook, Mr. Dig, Metropolis, Zxym

Amstrad CPC Multiface (H)EX Pokes – Mythos (Opera Soft)

note – disk version (non CPM)

Wait for the title screen to pass and the game starts, then freeze

 

Inf. Lives

@087B,0
@087C,0
@087D,0

Collision Cheat

@07FA,C9

13\6

Atari 8-bit cheats – Jungle Boy, Technoid, Caveman (Mirage), Caveman II – Caves of Osum, Cosmic Glob

09\6

Amiga Action Replay cheats – Phantom Fighter, Act Out, Discer, Bomb Busters, Soccer Pinball, Yogi’s Great Escape

NES CODES – Guardian Legend, The (Europe)

Game Genie

Inf. Energy

SZSILZSA

05\06

Amiga Action Replay cheats – FootMan, Future Classics Collection, Galdregon’s Domain

01\06

Mega Man (USA)-0 - Copy NES – Mega Man (Emulator ONLY Code)

This is a crude code I did for the GUTSMAN level because I got pi$$ed off by the lengthy fall-away platform section.

ZANPNGYE

code explanation- Basically, when jumping, Mega Man will float into the air off the screen BUT can still move left and right. So, when you get to the fall-away platform bit near the start of the level enable the code, jump into the air and move right until you reach the platform on the other side and then disable the code to fall to the ground and play on

31\5

Stella Cheats (2600) – Q*Bert, Dumbo’s Flying Circus, Crystal Castles, Q-Bert’s Qubes

lichun 28\5

SNES CODES – Last Action Hero

Game Genie

Magic Ticket restores double normal energy

7D82-DFA4

Magic Ticket restores quad normal energy

1D82-DFA4

Action Replay

Take no damage (vehicle levels)

7E07CF:40

Inf. Lives

7E0316:09

26\5

News

A new version of Atari800 Emulator surfaced recently. Now it seems as though it is no longer necessary to have bios roms to run Atari 8-bit software instead the built-in ‘Altirra OS’ can be selected from the System Settings. I quickly tested the Arkanoid cheat using these settings – Machine: Atari 800XL (64 KB) OS version: Altirra OS and everything worked fine.

Official Site

little beau pic 25\5

Amiga Action Replay cheats – Typhoon, Premiere, Sword & The Rose, Chuckie Egg 2, Fantastic Voyage, Erik

Atari 8-bit cheats – Jeepers Creepers, Phantom, Knicker-Bockers

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Bone Cruncher (C64) new AR Pokes

Hi,

Bone Cruncher is one of my all time fave puzzle games, it has some similarities to BDash but actually plays quite differently and has its own unique flavour. Anyway, I did this cheat just for fun…

Invincible

note – it is possible to get stuck if a monster traps you in a corner. On the other hand, you can now trap\kill monsters by strategically using yourself as a barrier.

POKE 15619,0
POKE 15551,0
POKE 14736,0
POKE 17430,0

Contra\Gryzor (C64) Action Replay Cheats

Inf. Lives

13328,44
29295,44

Keep upgraded weapon after death

13294,234
13295,234
13296,234

Stop Countdown

24020,0

No projectile\kamikaze men collision

note – enter these at the ‘NUMBER OF PLAYERS’ screen before play starts.

4977,234
4978,234
4979,234
18435,234
18436,234
18437,234

No projectile collision (Target Levels)

note – enter these at the ‘NUMBER OF PLAYERS’ screen before play starts.

24494,173
24660,173
27238,173
30734,173

C64 Action Replay Update

Hiya,

Here are some new AR pokes in no particular order…there are some oldies in there, Mandroid is maybe not that great but it is interesting to look at, there are some good ideas for interaction such as gambling & interrogation. The gfx are quite good overall and there is a help file on the disk that gives you an idea of what to do in the game.

The Metal Warrior series is really worth looking into, very professionally done sporting some really nice music and classy gfx…I like the quirky humour and role-playing elements – check them out!

If you want to see some more pokes, click the link below

C64 PAGE

===============================
Jungle Quest (Solar Soft, 1984)
===============================

Inf. Lives

each level has its own lives counter.

29170,165
30452,165
33723,165
40232,165
50970,165

=========================================================
Breakout Construction Kit (CP Verlag/Magic Disk 64, 1988)
=========================================================

Inf. Balls

5462,96

=====================================
Addictaball (Alligata Software, 1987)
=====================================

Inf. Lives

41922,173

Gun Ammo not decrease

40554,173

Fuel not decrease

42566,173

Always have gun & thruster

41421,1
42948,173

Fire balls don’t hurt

32599,234
32600,234
32601,234

====================
Mandroid (CRL, 1987)
====================

Invincible on foot

12150,173
12153,173

===========================================
Metal Warrior 2 v1.2 (Electric Harem, 1999)
===========================================

Inf. Lives

17306,0
17942,96

===========================
Aztec (Datamost, Inc. 1984)
===========================

Invincible

25018,44
25026,44
25032,44

===============================
Scary Monsters (Firebird, 1986)
===============================

Inf. Lives

45719,165
45860,165