Open OUT.COP with your hex editor and make the following change to begin with nine lives
C7 06 20 03 03
C7 06 20 03 09
Comment: Simple but pleasant Final Fight clone from Taiwan…the limited frames of animation bring to mind Double Dragon 3 arcade ( darn Archers!), and the art style in a way reminded of that Snes game ‘Power Moves’. As I said earlier, it is quite basic – no grapple moves or weapons, but the gfx are really not bad and some of the character designs are quite amusing – worth tracking down!
Open the game executable using a hex editor and make the desired changes. After run the game in Dosbox or whatever
FE 0E AB 53 79 70
84 0E AB 53 79 70
Don’t take damage from attacks\hazards
28 45 0A 7F 09
84 45 0A 7E 09
Don’t take damage from fire pits
28 74 0A 7F 09
84 74 0A 7E 09
Bosses start with half normal hp
-I didn’t get around to testing this, but it should be ok, just replace all occurrences.
02 C6 44 0A 20
02 C6 44 0A 10
Mega float jump
note – hold down jump to float anywhere! It is possible to go places you’re not meant to, so you may well see some gfx corruption. I don’t think you can get stuck, but take care anyway.
FE C2 C7 06 9A
90 90 C7 06 9A
Fall through fatal chasms
note – this needs to be combined with above float jump. It is mostly helpful on the Bit Man level.
74 03 E8 87 FE
74 03 90 90 90