Amiga

Latest update – Raid 1-4, Dragon’s Kingdom, Dithell’s Wonderland, Charlie Chimp, Charlie Chimp And The Treasure Of Tutankhamun, Crack, Classic Arcadia & Baby Arcadia, Chilly Chavez 1998 Edition, Assassin Special Edition, Jurajski Sen, Plat-Man, Bubble Bobble

 

* if you see the star preceding the address, it can be used with TFD (Trainer Find Decrement) command.

Some examples:

Black Lamp – for infinite lives, TFD 74BC

Double Dragon – for infinite time, TFD 6AEF0

For an example of using the M command, look at Altered Beast

For an example of using the F command, look at Frost Byte

 

AMIGA ACTION REPLAY CHEATS

[A]

=======================
Act Out (Digital Image)
=======================

Inf. Lives

F 53 00 20 79

you get two addresses, the second result is correct

address 4A

==============================================================
ADVENTURE OF Norris, The (1991)(Cleary, Glenn – Virus Free PD)
==============================================================

Inf. Lives

f 66 00 00 22 04 79 00 01

you get one result, just change the 01 to 00

address 66 00 00 22 04 79 00 00

Collision cheat

f FF A0 4E 75 33 FC 00 01

you get one result, again just change the 01 to 00

address FF A0 4E 75 33 FC 00 00

=============================================
Adventures Of Quik And Silva, The (Amiga Fun)
=============================================

Due to copy protection the game does not work with Action Replay so the following can only be used with UAE integrated Debugger. further reading

Time

4699A

Lives

4699B

Inf. Lives

4289C 4E71

=======================
Alien Storm (U.S. Gold)
=======================

Inf. Credits

8f80 4a

Take no damage (on-foot sections)

6650 4e 75 4e 71

==========================
Altered Beast (Activision)
==========================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

note: only tested with original two disk version.

Infinite lives (both players)

Start the game, then freeze (default key binding in WinUAE is ‘pageup’)

m 12FB6 <enter>

type over 72 03 4E 71 <enter> <esc> type x <enter>

============
Amazed (ECP)
============

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Lives

738BF

================
Amegas (Pandora)
================

note: there are at least three revisions of this game, there are probably more, if the first addresses don’t work then try the alternate set. The first set works with the TenStar Pack compilation version.

Bats

*33259

Level

3435F

Alternate

Bats

*3322F

Level

34333

US version (Digitek)

Bats

*32D71

=========================
Apprentice (Rainbow Arts)
=========================

Lives

1C358

====================
Aquanaut (Addictive)
====================

–Level 1–

Lives

*0000C551

Oxygen

0000C343

Ammo

*0000C345

–Level 2—

Lives

*000126B1

Oxygen

00012307

Ammo
*00012309

–Level 3–

Lives

*00010B77

=========================
AAARGH! (Melbourne House)
=========================

Config – A500 1.2 ROM, OCS Agnus, 512 KB Chip RAM (Action Replay Mk I)

Inf. Health

TFD 2C514

&

237AA 4A

==========================
Arkanoid v1.04 (Discovery)
==========================

Config – A500+ (Action Replay Mk III v3.17)

Lives

C2A7

Inf. Lives

5178 4A

==========================
Arkanoid v1.05 (Discovery)
==========================

note: this is the US NTSC release.

Due to copy protection the game does not work with Action Replay so the following can only be used with UAE integrated Debugger. further reading

Lives

C2D1

Inf. Lives

5192 4A

==================================
Assassin Special Edition (Team 17)
==================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

85C5F

or infinite

tfd 85C5E

Inf. Time

tfd 86026

Collision Cheat

8BA6E 4E 75 4E 71

..or if you can’t match the config

Lives

when the game has finished loading and you are at the title screen, freeze

F 03 4A 39

you get one result

====================================
Assimilation: Caffeine 2 (Fullspeed)
====================================

Config note – A1200 only

Energy

183A7

Invincible

HRTMon (WinUAE built-in)

h 1D3A6 4e71

================
Atomix (Thalion)
================

Stop Timer

39F6  4A

===============================
Aunt Artic Adventure (Mindware)
===============================

Lives

*78EF7

===================
AWESOME (Psygnosis)
===================

Config – A500+ (Action Replay Mk III v3.17)

note – After entering the TFD, if it lags after listing the SUBs just press

ESC and it will finish. The tfd’s need to be re-entered again after the

trading section is done.

Section 1 (Space part, e.g. asteroids)

Inf. shield

tfd 12E82

Section 2 (Planet surface – flying & walkabout)

Inf. Shield

tfd 18756

 

[B]

====================================================
Baldy – The Search for missing disks (Cabi-Soft)(PD)
====================================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

2DCE5

====================================
Banana Islands (Alastair Murray, PD)
====================================

config note: A1200 Only

Lives

B5643

Level

B5667

================================
Bank Buster (Methodic Solutions)
================================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

note – after the game has loaded and “press fire” is flashing on the screen, this is the only safe time to freeze the game and make the changes you want.

Lives

*C202CD

Stop Timer

C0F08A 4E 71

==================
Barbarian (Palace)
==================

Player 2-CPU Health

4892F

Player 1 Health [placing value 00 makes you invincible, but leads to game crash]

45D0F

========================
Batman Returns (Gametek)
========================

Lives

2C091

or for Infinite

tfd 2C091

Inf. Energy

89A2 4A
3862 4A

Bat Discs

2C08D

or for Infinite

9602 4E 71 4E 71

Sonic Time Bombs

2C090

=====================
Beastlord (Grandslam)
=====================

note: Max. value for each stat is FF (255)

Health

9904

Strength

9900

Vitality

9908

Inf. Health

Action Replay

After disk 2 has been inserted and the game has started proper, freeze then type

230C6 4E 71

HRTMon (WinUAE built-in)

h 230C6 4E71 <enter> type x <enter>

============
Belial (ECP)
============

Lives

*40A35

======================
Benefactor (Psygnosis)
======================

NRG

1D

=============================
Beyond The Ice Palace (Elite)
=============================

Lives

*939

Don’t lose shield after dying once

F16 60

=====================
Black Lamp (FireBird)
=====================

Lives

*74BD

=============================
Black Magic (EAS Procovision)
=============================

Config – A500 1.3 ROM, OCS Agnus, 512 KB Chip RAM (Action Replay Mk I)

Timer

*7FBC8

Lives (Player 1)

*7FBCD

# shots (Player 1)

7FBA6

========================
Bomb Busters (ReadySoft)
========================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM (Action Replay Mk I)

Lives

D537

=========================
Bouncer (Incredible Trio)
=========================

config note: make sure the disk write-protect is OFF or else the game won’t work!

Lives [you begin with three balls, the value is actually 33, lose first ball 32 etc]

*52545

=====================================
Brian The Lion (Psygnosis) (CD32 Ver.)
=====================================

Config – CD32, HRTMon (WinUAE built-in)

Lives

14FFEB

Infinite Lives

h 10d64e 6002

Infinite Hit Points\Take no damage

h 11053e 6002

Stop Timer

h 10eea0 6002
========================
Bubble Bobble (Firebird)
========================

Inf. Lives

Player 1

F 67 00 00 10 04 39 00 01

you get one result, simply change the 01 at the end to 00

address 67 00 00 10 04 39 00 00

Player 2

F 67 00 d6 82 04 39 00 01

do the same as above

======================
Burger Man (Byte Back)
======================

Config note: A500 KS ROM 1.3 OCS\ECS 512k Chip RAM only

Lives

20D1F

or for infinite

tfd 20D1E

[C]

==========================
Captain Planet (Mindscape)
==========================

Config – A500+ (Action Replay Mk III v3.17)

Lives

*F31B

=========================
Cardiaxx (Electronic Zoo)
=========================

Stop timer

6E88 4e 71

Inf. Energy

40FA 4A
40E6 4A

=========================
Charlie Chimp (Europress)
=========================

note – also works with ‘Charlie Chimp II: Monkey Mayhem’. I didn’t test it with Charlie Chimp: Special Edition ’97 or Charlie The Xmas Chimp, but it probably works with those as well.

Inf. Lives

F 53 90 49 fa

you get a few results, the third one is correct

address 4A

============================================================
Charlie Chimp And The Treasure Of Tutankhamun (Amiga Format)
============================================================

Disk note – Amiga Format #087 (1996-07)(Future Publishing)(GB)(Disk 2 of 3)

Inf. Lives

Get past the title screen, wait for the game to load, then Freeze,

F 91 93 2d 5b fd 2a

you get one result..

address 4A

===========================================
Chilly Chavez 1998 Edition (F1 Licenceware)
===========================================

Lives

start the game, wait for level 1 to finish loading, then freeze

F 03 00 00 00 04 21

you get one address. this address is only valid for level 1, placing a value like 63 would give you 99 lives ..

=============================
Chuckie Egg 2 (Pick & Choose)
=============================

Lives

*10583

Collision Cheat

AEBB 00

============================================
Classic Arcadia & Baby Arcadia (Alternative)
============================================

Load either Classic or Baby.. it takes a short while to decrunch

Classic

Lives

EA3D

or for infinite (all games)

tfd EA3C

Baby

Lives

DE21

or for infinite (all games)

tfd DE20

=======================
Cliffhanger (Psygnosis)
=======================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Lives

C1D656

=============
Crack (Linel)
=============

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM (Action Replay Mk II)

Lives

17FDF

or for infinite

tfd 17FDF

===============================
Crazy Sue Goes On (Amiga Mania)
===============================

Lives

C487

Inf. Lives

E532 4A
========================
Cyber Kick (L.K. Avalon)
========================

Config – A1200 (HRTMon v2.37 UAE built-in)

Inf. Lives

h F5B9b 0

[D]

=================================
Danger Mouse (Blyth, Gerred) (PD)
=================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

40993

Inf. Lives

AR III

298E0 72

HRTMon

h 298E0 72

===============
Darkman (Ocean)
===============

Energy

DC95

Time

DCA9

===============================
Defenders Of The Earth (Hi-Tec)
===============================

Power Shields

*A867

==================
Demolition! (Anco)
==================

Lives

56779

or tfd 56776 for infinite

====================
Discer (L.K. Avalon)
====================

Config – A500+ (Action Replay Mk III v3.17)

Lives

5B149

===================================
Dithell’s Wonderland (Amiga Action)
===================================

Inf. Lives

F 53 90 49

You get a bunch of results (press esc), the third address is correct.

address 4A

============================================
Dong (Demo version of Donk The Samurai Duck)
============================================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Lives

C27489

=======================================
Donk! – The Samurai Duck! (Supervision)
=======================================

Config – CD32

Lives

32087

Inf. Lives

HRTMon

h 2470B 0

================================
Double Dragon (Melbourne House)
================================

Credits

753B8

Timer

*6AEF1

Energy Player 1

6C964

Energy Player 2

6C98A

Abobo hit-points

6C9B0

6C9D6 (Also, if two on screen)

===================
Dr Fruit (Softgang)
===================

Inf. Lives

F 53 70 08 00 0c

address 4A
==================================
Dragon’s Kingdom (Genias, Preview)
==================================

Inf. Lives

C020 4e 75 4e 71 4e 71 4e 71

Inf. Energy

BD54 4A

==============
Dugger (Linel)
==============

Inf. Lives

134D4 4A

=========================
Dynamite Dux (Activision)
=========================

Inf. Lives

F 53 39 00 00 C6

You get a bunch of results, the first one is for player one, the second is for player 2

address 4A

Don’t lose weapon after being hit

note – the weapon will still drop, but you don’t lose it.

F 42 39 00 00 C6

You get a bunch of results, the address that starts with 1AB is the right one. The one directly after it is for player two.

address 4A

[E]

================
Elf (MicroValue)
================

Lives

*1F035

Arrows

*1F029

Food

*1F033

Inf. Time

TFD 1F0E6

=======================
Emerald Mine (Kingsoft)
=======================

Timer

*3AF

===============
Erik (Atlantis)
===============

Inf. Lives

B3E 4A

Default weapon is Bombs

B55 01

[F]

=======================
Fallen Angel (Screen 7)
=======================

Lives

C1FB

==========================
Fantastic Voyage (Centaur)
==========================

Config – CD32

Lives

30D01

Inf. Lives

35826 4a

Energy

339ED

Inf. Energy

3393A 4a

==================================
A New Adventure: FaYoh 2 (NCGamez)
==================================

Config – CD32

Lives

2FCE9

Inf. Lives

HRTMon (UAE built-in)

h 4784A 4e71

=============================
Fist Fighter (Zeppelin Games)
=============================

Config – A500+ (Action Replay Mk III v3.17)

Inf. Time

TFD 9B28

Inf. Health (One Player)

TFD 9A8A

=================
FootMan (TopDown)
=================

Inf. Lives

After loading New or Classic..

F 53 70 08 00 30 2d

you get two results, the second one is correct

address 4A

=======================
Frankenstein (Zeppelin)
=======================

Fear meter (Calm is 00)

4E89

No fear

5852 4E 71

========================
Fright Night (Microdeal)
========================

Health

*21B

Time

*21D

Day of the Week

20D

=======================
Frost Byte (MicroValue)
=======================

Be patient when using the (F)ind command, it takes longer the more memory you have installed. once the address or addresses are provided you can safely press escape to end the scan.

Inf. Lives

Freeze, then type:

F FC 53 79 <enter>

wait a few moments and one address should appear, then type:

M [given address] <enter> now move the cursor right to the 53 and type over 4A <enter> <esc> x <enter>

Inf. Time

F E3 48 33 C0 <enter>

wait a few moments and TWO addresses should appear – it is the second one on the right.

address 4e 71

Collision Cheat

F 57 F9

wait a few moments and one address should appear, press ESC if it lags

address 4e 71 4e 71 4e 71

=========================================
Future Classics Collection (Live Studios)
=========================================

DiskMan

Stop Timer

1DBD2 4E 71

Inf. Energy

note – the bar will keep decreasing visually

10EBC 6002

DIET RIOT

Lives

2FA32

Inf. Lives

B86E 4E 71

===================
Future Miner (Demo)
===================

config note: A1200

Lives

001377F6

[G]

============================
Galdregon’s Domain (Players)
============================

Config note: A500 KS ROM 1.3 OCS\ECS 512 KB Chip RAM only

Health (96 max)

1E259

Stamina (5 max)

1E257

Strength (5 max)

1E253

=====================================
Garrison & Garrison II (Rainbow Arts)
=====================================

Timer

410

Health Golwyn

DC1

Health Thorin

E01

Health Merlin

D81

Health Valeria

DE1

Health Agor

DA1

=================
Get Out (Cinesra)
=================

Config – A500+

Inf. Lives

Action Replay Mk III v3.17

35226 4E 71

HRTMon (WinUAE Built-In)

h 35226 4E71

==============================
Giganoid (Swiss Computer Arts)
==============================

Lives

739C9

===========================
Glassback (17 Bit Software)
===========================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Inf. Lives

C0E186 4e 71

=========================
Go Kävin Go (Schatztruhe)
=========================

Lives [note: the on-screen lives counter will only change after losing a life.]

2BB47

================================
Gold Hunter (Otterbach, O.)(PD)
================================

Lives [note: the on-screen lives counter will only change after losing a life.]

778F9

[H]

=======================
Hammerfist (Activision)
=======================

Inf. NRG HAMMERFIST & METALISIS

tfd 4e2

tfd 4e6

Hammer shots

4D5

=======================
Hard ‘n’ Heavy (RELine)
=======================

Inf. Lives

9296 4E 71

Inf. Time

6D4C 4E 71

Inf. Shield

635D 01

==========================
H-Ball (Rutter, Matt) (PD)
==========================

Inf. Lives

F 04 79 00 01

you will get a bunch of addresses, the fifth result is the correct one. So, it is like

M [address]

you will see the above string, move the cursor over the 01 and change it to 00.

====================
Hell Raiser (Exocet)
====================

Config – A500 1.2 ROM, OCS Agnus, 512 KB Chip RAM (Action Replay Mk I)

Player 1 Lives

*2763A

Player 2 Lives

*27662

==================================
Hideous (5th Dimension) (Freeware)
==================================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Stop Timer

C0AA2A 4A

Lives

C0E19B

Inf. Lives

C0BBCE 4A

scream

*C0E1A5

missile

*C0E1A3

nuke

*C0E1A1

[I]

================
Ilyad (UBI Soft)
================

Lives (Level 1)

106D

Lives (Final Level)

13873

[J]

====================================
Jet Set Willy II (Software Projects)
====================================

Lives

*1DA87

Collision cheat

14808 60

===========================
Jurajski Sen (Mirage Media)
===========================

Inf. Lives

get past the intro, start a new game, freeze

F 53 83 20 47 21 43 01 46

you get one result

address 4A

[K]

==============================
Karate Champ (Data System, PD)
==============================

config note – A500 1.3 ROM, ECS Agnus, 512 KB Chip RAM + Action Replay MK II 2.14

Lives

*1DA29

Inf. NRG

18F1C 4a

==================================
Karate Kid Part 2, The (Microdeal)
==================================

Player hit points

11ead

CPU hit points

11ea7

=======================
Kid Gloves (Millennium)
=======================

Inf. Lives

1A706 4e 71

Keys [note – change you make does not immediately update on-screen counter]

14C4F

Money [note – change you make does not immediately update on-screen counter]

14C77

===========================================
Kid Gloves 2: The Journey Back (Millennium)
===========================================

Inf. Lives

30B12 4e 71

Inf. Time

30B1A 4e 71

====================
Knight Force (Titus)
====================

Health

2F6DF

Timer

2E158

Stop Time

2A1AA 4A

[L]

============================
Legacy (Hexodus, Unreleased)
============================

Inf. Energy (but watch out for spike pits)

F 9f 6e 04 0c

M [address] 4A

Inf. Special Weapon (left)

F 53 6e 1b de

M [address] 4A

Inf. Special Weapon (right)

F 53 6e 1b e0

M [address] 4A

======================
Livingstone II (Opera)
======================

PHASE 1

Lives

639F9

Inf. Lives

15664 4A

=======================================
Lost In Mine (Wookiesoft) (Floppy Ver.)
=======================================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Timer

C4DE39

[M]

===================================================
Mafdet And The Book Of The Dead (Software Horizons)
===================================================

Inf. Lives

F 53 6c 9a e6

you get two results, do this for both

address 4A
F 52 6c 9a e6

address 4A

==================
Magic Boy (Empire)
==================

Lives

18B1

Inf. Lives

911A 4A

===============================
Manic Miner (Software Projects)
===============================

Manic Miner (Classic)

Lives

*2D063

Oxygen (Max. = E0)

31807

Inf. Oxygen

20ddd 00

Manic Miner 2 (Remake)

Lives

*25B23

====================
Megaball (Ed Mackey)
====================

note – for original version (e.g. the OCS one from AmiSectorOne) , not the later revisions

*52CEB

========================
Metal Mutant (Silmarils)
========================

Inf. Energy

F df 71 00 00

address 4A

do it for all given addresses

================
Miami Mice (ECP)
================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Energy

64A2D

Knives

64A29

=============================================
Mister And Missis (Richard Evans) (Shareware)
=============================================

Lives

*12FDB

Boss hit-points

1300B

Keys

12FD9

Light Bulbs

12FD7

==================
Motörhead (Virgin)
==================

NRG

10187

Inf. NRG

31DA 4A

=======================
Mouse Trap (MicroValue)
=======================

Fall Death & Enemy Collision Cheat

F 13 FC 00 01

The first result is for falling death and the last result is for collision.

M [address]

move cursor over the 01 and change it to 00. So, it looks like 13 FC 00 00

[N]

====================
Navy Moves (dinamic)
====================

Lives (Part 1)

*6BD1

Lives (Part 2)

*7EBF

=========================================
Nobby The Aardvark (Thalamus, Unreleased)
=========================================

lives

1E644

or tfd 1E644 for infinite

ants\ammo

1E687

or tfd 1E687 for infinite

[O]

=======================
Obliterator (Psygnosis)
=======================

Shield

60D4F

Ammo (default gun)

60D73

Ammo (machine gun)

60D7D

Ammo (Blaster)

60D87

Ammo (Bazooka)

60D91

[P]

==================
Paramax (KingSoft)
==================

Timer

78E51

=========================
Phantom Fighter (Martech)
=========================

Lives

D6BC

==============================================
Pierre Le Chef Is … Out To Lunch (Mindscape)
==============================================

LIVES

5BC9

========================
Pinball Magic (Loricels)
========================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Balls

C0E6A9

==================
Plat-Man (Frentic)
==================

Inf. Lives

F 53 a8 00 32 76 00

you get one result

address 60 02

===================
Prehistorik (Titus)
===================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Lives

00C08307

Time

00C0830B

Food

00C0830F

Boss 1 nrg [e.g. set to 1E for half nrg]

00C08DFB

Boss 2 nrg

00C08E3B

Boss 3 nrg

00C08E4F

===============
Premiere (Core)
===============

Config – CD32, HRTMon (WinUAE Built-In)

lives

914FB

nrg

914F9

ammo

914F7

=================
Prison (Krisalis)
=================

Lives

*E1E4

[Q]

[R]
=======================
Raid 1-4 (Fez Software)
=======================

note – yep, works for all games – Raid, Mission X: Raid Part II, Raid III: Total Fire and Raid IV – Super Raid.

Inf. Lives

F 53 79 00

You get a handful of results, the fourth one is correct

address 4A

===========================
Rebound (Mental Image) (PD)
===========================

Inf. Lives

note – get past the title and start the game proper before freezing.

F CA 04 79 00 01

M [address]

you will see the string above, move the cursor to 01 & change it to 00. It should look – 

CA 04 79 00 00

note – it will appear as the lives are still going down but this is only visual

============================
Roach Motel (Ryan Scott, PD)
============================

Config – A500+ (Action Replay Mk III v3.17)

lives

3EAFF

========================
Rogue Trooper (Krisalis)
========================

Bomb Timer 1

05D22

Bomb Timer 2

05D23

Bomb Timer 3

05D24

Bomb Timer 4

05D25
======================================
Rolling Ronny: The Errand-Boy (Virgin)
======================================

Inf. Time

F 53 AE 00 B4

address 4A

Inf. Health

F 53 6E 00 D2

address 4A

[S]

==========================
Scrolling Walls (Kingsoft)
==========================

Bats

*27051

=================================================
Seemore Doolittle’s Underwater Caper’s (CU Amiga)
=================================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

5A683

===============================================
Serene III: The Final Battle (Fez Software, PD)
===============================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

*2ADFB

=========================================
Seven Gates Of Jambala (Grandslam) (CD32)
=========================================

Config – CD32

Lives

FA23

==================
Sixiang (Kingsoft)
==================

unlimited time to think (clock will roll over to 59:59 at 00:00)

28ECE 4A

=============================
Sly Spy: Secret Agent (Ocean)
=============================

Stop Timer

1179A 4E 75 4E 71 4E 71

Life

*11930

Credits

*11F6C

==================
Smash T.V. (Ocean)
==================

Inf. Lives

5B80 4E 71

Don’t lose weapon after death

5B60 6006

Don’t lose speed-shoes after death

5B70 6002

==========================
Snoball in Hell (Atlantis)
==========================

note – it will appear as the lives are still going down but this is only visual

Inf. Lives

F 53 40 65 00 00 0e

address 4e 71

============================
Soccer Pinball (Codemasters)
============================

# Balls

12B

===========================================
Son of Zeus (Electronic Zoo, not published)
===========================================

Energy (Max. is 99)

423D9

====================
Sorefist (Snakesoft)
====================

Config – A500+ (Action Replay Mk III v3.17)

Lives

6DFDD

Energy

6DFEF

Inf. Lives

26DFC 4E 71 4E 71
2657E 4E 71 4E 71

Inf. Energy

2AD18 4E 71 4E 71
2F052 4E 71 4E 71
2C006 4E 71 4E 71
2F02A 4E 71 4E 71
266C0 4E 71 4E 71
2F9DE 4E 71 4E 71

====================================
Sound the Space Cadet (Amiga Action)
====================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

400ED

Inf. Lives

202CC 4e 71

==========================
Space Assault (Magic Soft)
==========================

Bombs

5F9D

========================================================
Strangers, The (Vulcan software\CD32 conversion by Cobe)
========================================================

Config – CD32

note – HRTMon (WinUAE Built-In)

Inf. Time (the seconds will roll back to 59)

h 3a3af 0.b

Inf. Credits

h 34232 4a.b

Player 1 NRG

3CD1D

e.g. to top off your nrg:

h 3CD1D 3F.b

Player 2 NRG

3CD3D

=================
Stryx (Psyclapse)
=================

NRG

20B

Gun

23D

Jetpack fuel

283

=================================
Super Blukid (Bitwise Design, PD)
=================================

Config – A500+ (Action Replay Mk III v3.17)

These cheats *might* not work on all versions of the game, if you see ‘Space skips levels in this version’ in the large scroll text at the start you know you have the right version.

Fly

78E23

Drop

78E27

Blow

78E2B

Infinite BS

36232 4A

=======================================
Super Obliteration (David Papworth, PD)
=======================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

*6BBA4

===================================
Sword & The Rose, The (Codemasters)
===================================

Lives

E738

Inf. Lives

FA12 4A

[T]

=======================================================
Teenage Mutant Hero Turtles: The Coin-Op! (Image Works)
=======================================================

note: these cheats are intended for the original Euro release one disk
protected version.

If you don’t have the manual

at the ‘please press a key’ screen

Invoke the Action Replay

type m 33110

type over 4e 75 <enter> <esc>

type x <enter>

The game will proceed to load up

When the game starts proper:

Credits (both players)

2E43

Infinite NRG (both players)

18B20 4E 71 4E 71

Rocksteady, Bebop and Granitor hit-points (when Boss appears)

7229

Baxter hit-points (when Boss appears)

722F

================================
Theme Park Mystery (Image Works)
================================

Lives

3968B

Energy

27589

Timer

398F9

Keys

39BB7

=====================================================
Thomas The Tank Engine’s Pinball (Alternative) (CD32)
=====================================================

Config – CD32, HRTMon (WinUAE Built-In)

# Balls Player 1

–Tables–

Thomas

9BAAB

James

96BF7

Percy

9D98F

Toby

9FD17

========================
Thunderbirds (Grandslam)
========================

Timer

05A3D

Rising Water [MinerRescue]

13F05

============
Toki (Ocean)
============

Note – ONLY freeze and enter cheats at title screen.

Infinite Lives

TFD 23CD9

Don’t lose special weapon

2AA28 4E 71 4E 71 4E 71

3C306 4E 71 4E 71 4E 71
================
Top Banana (Hex)
================

Config – A500+ (Action Replay Mk III v3.17)

Lives

28969

Inf. Energy

276C6 4A

======================
Total Carnage (I.C.E.)
======================

note – ECS version

Config – A500+ (Action Replay Mk III v3.17)

Inf. Lives

241E8 4A

==================
Typhoon (Kingsoft)
==================

Inf. Lives

F 5C 53 79

when you get one result press ESC

now, add 1 to the given address, e.g. C151F9 would become C151FA

address 4A

[U]

===============================
Under Pressure (Electronic Zoo)
===============================

Energy

*D6BF

=================================
Universal Monsters (Ocean) (Demo)
=================================

Demo found on The One Amiga (Feb 93) coverdisk Disk 2

Config – A500+ (Action Replay Mk III v3.17)

Lives

91E4F

Inf. Lives

85042 4A

=============================================================
Unusual Case Of Dr. Strange, The V1.1 (Ian West,Jon Eggelton)
=============================================================

Config – A500+ (Action Replay Mk III v3.17)

Lives

5161E

Inf. Lives

AR III

2D0B8 72

HRTMon (WinUAE Built-In)

h 2D0B8 72

[V]

=====================================
Vac-Suit Jack (Mutatian) (Unreleased)
=====================================

Oxygen

D234

Energy

C9C1

===============
Vixen (Martech)
===============

Collision Cheat

1992E 4E 71 4E 71

[W]

====================================
Wacko jr. in WonderLand (Unreleased)
====================================

Lives

*12DEB

=======================
Wall,The (Rainbow Arts)
=======================

Lives

*27B10

===================
Wanted (Infogrames)
===================

config – A500 OCS

Lives

253BF

Dynamite

note – tally on-screen doesn’t update immediately

25397

Pistolas

note – tally on-screen doesn’t update immediately

2539B

==================================
Warlock’s Quest (ERE Informatique)
==================================

Config – A500 1.3 ROM, OCS Agnus, 512 KB Chip RAM (Action Replay Mk I)

Inf. Vitality\Not hurt by enemies – keep in mind you can still be killed instantly by traps and environment hazards.

2894E 4E 75

=====================================================
Wrath of Gwendor – Special Edition ’97 (Amiga Format)
=====================================================

Config – A500 1.3 ROM, OCS, 512 KB Chip RAM + 512 KB Slow RAM (Action Replay Mk I)

Lives

C23DA1

Bombs

C23DEF

[X]

=======================
Xenon (Melbourne House)
=======================

Config – A500+ (Action Replay Mk III v3.17)

AR III

Inf. Lives

1992C 4A

Inf. Energy

19EDE 60

================
X-It (Psygnosis)
================

Config – A500+ (Action Replay Mk III v3.17)

# Tries

*2AD1B

Energy

2AD29

Stop Timer

2C53C 4A

Start Timer

2C53C 53

[Y]

============================
Yogi’s Great Escape (Hi-Tec)
============================

Inf. Time

754F4 4e 75

Inf. Lives

7B5D2 4e 71

[Z]

====================
Z-Out (Rainbow Arts)
====================

Inf. Lives

1120 4A

Don’t lose weapon power-up level after death

note – launch and retrieve the drone to reactivate upgraded weapon module.

1210 4E 71 4E 71 4E 71 4E 71

==============================
Zone Warrior (Electronic Arts)
==============================

Lives

*591B

Men

5949

[#]

================================
1945 REMIX ’97 (PinPoint Design)
================================

Config – A500+ (Action Replay Mk III v3.17)

Inf. Lives

3343A 4A

 

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